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Making next year’s Human-Computer family reunion a lot less uncomfortable.

There are times when I look at the design of an object and wonder at its balance between complexity and simplicity. I try to think about all the decisions that went into creating this object, and what aspects of the design were able to overcome constraints, and which ones were hindered.

Microsoft Hardware long ago [...]

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§308 · July 29, 2004 · Design, Usability · 4 comments · Tags: ,